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Question...
I've been skinning using UT SkinMaker ver 2.41 as the newer ones have more errors and bugs in them. To create different skins for a specific model, how do I go about attaching the various PS images to the various locations on the models (ie: different heads, chests, backs, etc)?
- In SkinMaker 2.41, go to "File" in the top left of the Skinmaker screen.
- Then select which model you wish to "Skin".
- OK, now this is the part when you may want to start saving your work, give the skin any name you wish, just prefix it with the name of the model you are skinning.
Example - I'm skinning the "Soldier" here, so that is the prefix, my skin is called "Dredd", so in the "Save project box" I would get it to show up as "SoldierSkins_dredd".
- You will now notice on the main 3D view section a model of the soldier, unskinned though.
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